CrimsonGear on DeviantArthttp://creativecommons.org/licenses/by-nc-sa/3.0/https://www.deviantart.com/crimsongear/art/The-Pattern-of-Amber-150208363CrimsonGear

Deviation Actions

CrimsonGear's avatar

The Pattern of Amber

By
Published:
6.8K Views

Description

This was the second project in my Lighting and Rendering class. I don't really like it. I could have done more with the stalactites and such, but Maya continually crashed and corrupted my file, which robbed me of a lot of time to polish this before the deadline.

Anyway, this was my take on the great Pattern of Amber, from Roger Zelazny's Chronicles of Amber series.

Now, for those who know their Amber lore, you'll notice that the description of the Pattern room under Kolvir is described as something similar to a ballroom as opposed to a huge cavern. Had I remembered that when designing and modeling this, it would have been WAY easier.

(I also ignored the rule of thirds. Grumble grumble...)

It's zoomed out really far, so you can't see the over 300 stair steps on the stairwell. From here, it almost looks like a smooth ramp. I think that makes me the maddest, because I spent WAY more time than I should have making every single freaking step.

I did some post production work on this in photoshop to try and fix up the stalactites a little and to put in some fog (would have taken way more time than I had to actually render the fog).

This was about the point where I discovered that I enjoy doing characters more than environments.
Image size
1280x960px 2.3 MB
Comments3
Join the community to add your comment. Already a deviant? Log In
Very nice attempt... but several inaccuracies. First, the pattern is not near the staircase; one has to walk a distance from the bottom of the staircase to the locked room of the Pattern. The Pattern itself is not even a circle; it is described as 100 yards wide and 150 yards long, quite a bit larger than a football field. The oval shape would mean that the lines within were not a perfect spiral, or not equally wide throughout, or perhaps spaced farther apart near the longer ends of the oval.

I always thought of it as having pathways that were not equal to the overall shape, but that might sometimes bend out or back at the far ends of the ellipse, helping to fill the space. I see the pathways not as smooth straight or curved lines, but having variations along their edges—something to help represent the character the Pattern evokes when one is walking it. 

I always believed that the best person to illustrate the Pattern would be Brian Froud, with designs similar to the ones shown in The Dark Crystal. None of those designs looks like the Pattern, but I always imagine the pathways along those lines.

Your work here is fantastic, it just looks like a completely different Pattern than the one I envisioned. Would love to see a more Froud-like vision.